David Conyers

Science Fiction Author

ARTICLES

The legends of the Ark of the Covenant are many, a wooden box decorated with gold linings overlaid with a golden lid with two cherubs standing with wings outspread. The Ark holds the Ten Commandments, written on stone tablets and given to Moses by God in the Thirteenth Century BC. Later King Solomon gained possession of the Commandments and the Ark and kept them in his Temple in Jerusalem from 955BC onwards, but they had disappeared by 587BC when Nebuchadnezzar’s army destroyed that city searching for them. For the last twenty-five centuries, the Ark has been lost to history and in that time many a knight, adventurer and crusader have scoured the world seeking them.
          — “Terra Occulta” THE BLACK SEAL

Miscellaneous

Articles appearing in various magazines on various topics.

Cthulhu Cultus Australis: The Australian Perspective on H. P. Lovecraft

Studies in Australian Weird Fiction 2, 2008
with Leigh Blackmore and Chuck McKenzie

A discussion on H.P. Lovecraft, the Cthulhu Mythos his writing, his influence as seen by thre Australian authors who have written many of their own stories in Lovecraft's shared world universe.

Film Vault: The Devil's Backbone

Book of Dark Wisdom, Issue 7, 2005
with Darrell Schweitzer and CJ Henderson

Commentry of Guillermo del Toro's Spanish Civil War horror moive, The Devil's Backbone, for a regular column on unusual, overlooked or condemned films. Commentries are from three critics who are not allowed to discuss the film with each other beforehand.

Horror in Africa: Spot the Difference
Book of Dark Wisdom, Issue 7, 2005

Competition to find ten differences between two similar illustrations of a monster chasing safari hunters in colonial Kenya.

Terra Occulta

The Black Seal, Volume 1, Issue 3, 2004
with Adam Crossingham, Daniel Harms and Nick Brownlow

An atlas of strange places. Fifteen lesser known sites of mystery including the lost Incan city of El Paititi, the numerous ghosts of Puckley, Melbourne's eerie Hanging Rock, and Africa’s own Loch Ness monster the Mokele-Mbembe.

Call of Cthulhu

Following is a miscellaneous collection of role-playing gaming articles for the Call of Cthulhu and Delta Green role-playing games.

Malleus Monstrorum

Chaosium Inc., 2006

A huge monster sourcebook for Chaosium's Call of Cthulhu role-playing game. Contributions include monsters from A.A. Attanasio's "The Star Pools", F. Paul Wilson's "The Barrens", Thing from John W. Campbell's "Who Goes There?", and Triffids from Jon Wyndham's The Day of the Triffids, Stanley C. Sargent's "Nyarlatophis, A Fable of Ancient Egypt" plus numerous other creatures adapted from horor literature and the game.

The Archaeologist
Digging Up Past Wonders in the 1920s and 1930s 

Worlds of Cthulhu, Issue 1, 2004
Cthuloide Welten, Issue 11, 2006

An article on archaeologists between the World Wars, a period when archaeology was becoming the profession as we know it today, and the last period of Indiana Jones style tomb robbers. Includes terminology, famous digs and archaeologists, history of the profession, where to dig, conservation techniques, permits, how to establish a proper dig, and new and expanded investigator occupation templates and skills. This article was translated into German and appeared in as Der Archäologe: Archäologie in den 1920ern in Cthuloide Weltne.

The British Museum
London's Centres of Knowledge, Part One

The Black Seal, Volume 1, Issue 3, 2004

A good researcher requires more than just the appropriate information gathering skills, for they also readily depended upon good sources of information. British researchers have the advantage, for they have access to one of the largest and most diverse collection of antiquities in the world, the British Museum. This article is written for the Delta Green role-playing game.

A much-needed look at one of Britain’s best public collection of antiquities and treasures - Matthew Pook, Yog-Sothoth.com

Rare and Unusual
Paranormal Artefacts at the British Museum

The Black Seal, Volume 1, Issue 3, 2004
with William Jones and Philip Ward

Ten magical artefacts related to the Great Old Ones of the Cthulhu Mythos, held in prosperity at the British Museum. They included a mirror used by the Elizabethan astrologer and magician John Dee, a turquoise Aztec icon formed in the shape of a coiled two-headed serpent, and a shrunken head of the Jivaro people of the Amazon.

Gives the museum depth and use for a Keeper wanting inspiration to explore it - Ron McClung, GamingReport.com

Resolution Zero

The Black Seal, Volume 1, Issue 3, 2004
with Daniel Harms and Adam Crossingham

A covert United Nations task force instituted by an off-the-books directive called Resolution Zero, charted to protect and research an ancient alien city discovered in the wastes of Antarctica some seventy years ago by the Starkweather-Moore Expedition.

An interesting and inspiring essay... a very cool concept  - Ron McClung, GamingReport.com

This is an excellent resource for running a game - Steve Dempsey, RPGnet

Monstres and Their Kynde
Part 1 - Messengers of the Crawling Chaos

Book of Dark Wisdom, Volume 1, Issue 2, 2004
with Scott David Aniolowski and William Jones

At the heart of the cosmic dread and unknowable horror that is characteristic of Lovecraft’s Cthulhu Mythos, there lurk the monsters. This article provides twelve new monsters for Keepers to introduce into their game focusing on Nyarlathotep, the Outer God of a Thousand Forms.

Ghost Mail

Book of Dark Wisdom, Volume 1, Issue 1, 2003

Gilbert Hallows is dead, or so he’d like everyone to believe. A renowned hacker on the World Wide Web known by his alias GhostMail, Hallows has just found himself in hot water with a Cthulhu worshipping cult.

It's very good material concerning virtual reality. Excellent encounter for Cthulhu Now. - Adam Wieczorek, Chaosium Inc.

Mi-Go Pain Scope

Book of Dark Wisdom, Volume 1, Issue 1, 2003

For millennia the alien mi-go have been obsessed with humanity, studying them endlessly from every conceivable biological, sociological, physiological and psychological viewpoint, and yet still they seem unable to classify human beings nor find means of properly categorizing them.

Missing Persons

The Black Seal, Volume 1, Issue 2, 2003

When Britain's secret paranormal investigations service wishes for someone to disappear, but there is still a requirement to keep such people alive long enough for interrogation or experimentation, then Magonia is the place such unfortunate individuals will be sent. Located on the St Kilda archipelago, Magonia is exactly where it wants to be, in the remotest corner of the British Isles. This gaming article for the Delta Green role-playing game also includes a description of the facility’s most dangerous inmate.

This is the best of the articles in the magazine, with a lot of interesting campaign hooks and ideas for Keepers. - Michael S. Webster, GamingReport.com

An interesting place to add to any Delta Green style Cthulhu adventure  - Ron McClung, GamingReport.com

A first rate article - A Night at the Opera

Stormbringer

Hawkmoon

Chaosium Inc., 2006
with Lawrence Whitikar, Ben Conyers and others

Stormbringer is a roleplaying game based on the novels of Michael Moorcock, whose tales about Elric, Hawkmoon and other incarnations of the Eternal Champion are now classics of fantasy available everywhere in the English-speaking world. Hawkmoon is a roleplaying supplement for this game where players take on the role of adventurers in the turbulent world described in The High History of the Runestaff and The Chronicles of Castle Brass, a place where science and fantasy collide and blur, a time of war, intrigue and romance. This collection contains several scenario seeds written by David and his brother Ben Conyers.